MediaWiki:Game data.json

{   "version": "Pre-Alpha 28", "filters": { "traits": { "artillery": { "label": "Artillery", "desc": "Does damage to a ground target at 8 range after a delay.", "wpn": "weapon_artillery" },           "commandersight": { "label": "Commander Sight", "desc": "Commander sees at 6." },           "barbedwire": { "label": "Barbed Wire", "desc": "Slows movement to %50. Deals damage to enemies around it.", "wpn": "weapon_barbedwire" },           "berserker": { "label": "Berserker", "desc": "Melee with a long aggro range.", "wpn": "weapon_berserker" },           "club": { "label": "Club", "desc": "Attacks ground targets at double speed.", "wpn": "weapon_club" },           "farmer": { "label": "Farmer", "desc": "Brings home the bacon." },           "flying": { "label": "Flying", "desc": "Is flying, duh. Has +2 vision." },           "flamethrower": { "label": "Flamethrower", "desc": "Ignites 10 tiles at 4 range. Each tile does ATK value over 1 second.", "wpn": "weapon_flamethrower" },           "freedomspoon": { "label": "Freedom Spoon", "desc": "Attacks ground targets with melee. Does 2x damage to structures.", "wpn": "weapon_freedomspoon" },           "grenade": { "label": "Grenade", "desc": "Creates poisonous gas that does 3 damage to units per second. Last 15 seconds. Cannot target structures.", "wpn": "weapon_grenade" },           "landmine": { "label": "Landmine", "desc": "Detonates on collision after 0.5 seconds. Cannot be seen. Can be built anywhere!", "wpn": "weapon_landmine" },           "machinegun": { "label": "Machine Gun", "desc": "Rapidly attacks enemies.", "wpn": "weapon_machinegun" },           "minigun": { "label": "Minigun", "desc": "Fires slowly, but reaches full damage over 4 seconds.", "wpn": "weapon_minigun" },           "melee": { "label": "Melee", "desc": "Attacks ground targets with melee." },           "medic": { "label": "Medic", "desc": "Heal an ally unit at melee range for ATK value. Does not attack.", "wpn": "weapon_heal" },           "pistol": { "label": "Pistol", "desc": "Attacks ground and FLYING targets at 4 range.", "wpn": "weapon_pistol" },           "proxy": { "label": "Proxy", "desc": "Can build anywhere!" },           "rapidartillery": { "label": "Artillery", "desc": "Does 3x3 damage to ground targets at 8 range after a delay.", "wpn": "weapon_rapidartillery" },           "sniper": { "label": "Sniper", "desc": "6 range. Has +4 vision. Cannot target structures.", "wpn": "weapon_sniper" },           "smg": { "label": "Submachine Gun", "desc": "Rapidly fires for 1.75 seconds, before reloading for .25 seconds.", "wpn": "weapon_smg" },           "stealth": { "label": "Stealth", "desc": "Cannot be seen or targeted by opponents unless attacking." },           "spear": { "label": "Spear Throw", "desc": "Attacks ground and FLYING targets at 2 range.", "wpn": "weapon_spear" },           "spawner": { "label": "Spawner", "desc": "Spawns a 3/12 swift melee mouse every 5 seconds. Mice expire after 30 seconds." },           "summon": { "label": "Summon", "desc": "Spawns directly to the battlefield." },           "swift": { "label": "Swift", "desc": "Moves twice as fast." },           "stim": { "label": "Stim", "desc": "Buffs an allied structure or unit to operate twice as fast for 8 seconds. Cooldown 2 seconds. Does not buff self.", "wpn": "weapon_stim" },           "summonterritory": { "label": "Summon", "desc": "Spawns directly to the battlefield." },           "timebomb": { "label": "Time Bomb", "desc": "Self destructs for 3x3 area damage", "wpn": "weapon_timebomb" },           "venomous": { "label": "Venomous", "desc": "Spits a stacking poison at range that deals 2 damage per second for 5 seconds.", "wpn": "weapon_venom" },           "pistolpig": { "label": "Pistol", "desc": "Attacks ground and FLYING targets at a distance.", "wpn": "weapon_pistolpig" },           "pistolsquirrel": { "label": "Pistol", "desc": "Attacks ground and FLYING targets at a 4 range.", "wpn": "weapon_pistolsquirrel" },           "sniperfox": { "label": "Sniper", "desc": "6 range. Has +4 vision. Cannot target structures.", "wpn": "weapon_sniperfox" },           "sniperballoon": { "label": "Sniper", "desc": "6 range. Has +4 vision. Cannot target structures.", "wpn": "weapon_sniperballoon" }       }    },    "units": { "mouse": { "name": "Mice", "atk": 3, "def": 12, "traits": [ "berserker", "swift" ],           "formation": 0 },       "pig": { "name": "Pig", "atk": 1, "def": 20, "traits": [ "farmer", "pistolpig" ],           "formation": 2 },       "toad_bomb": { "name": "Toad", "atk": 12, "def": 6, "traits": [ "summon" ],           "formation": 1 },       "pig_soldier": { "name": "Pig", "atk": 2, "def": 20, "traits": [ "pistolsquirrel" ],           "formation": 2 },       "lizard": { "name": "Lizard", "atk": 3, "def": 9, "traits": [ "spear", "swift" ],           "formation": 1, "strat_hint": "Faster than normal units, lizards excel in hit and run tactics.", "label": "Nomads of the North", "desc": "Immigrants from the tribal north wear furs to keep their cold blood running hot.", "tier": 1, "cost": 60, "ucost": 20 },       "mole": { "name": "Mole", "atk": 3, "def": 25, "traits": [ "freedomspoon", "summon" ],           "formation": 1, "strat_hint": "Moles are mercenary units that can be built individually anywhere on the map, but will not reinforce when they die.", "label": "Engineers for Hire", "desc": "Despite their name, the Engineers appear to be far better at knocking things over rather than building them up.", "tier": 1, "cost": 60, "ucost": 20 },       "pigeon": { "name": "Pigeon", "atk": 1, "def": 5, "traits": [ "medic", "flying" ],           "formation": 3, "strat_hint": "Pigeons will heal friendly units, and can only be attacked by ranged units.", "label": "The Volunteers", "desc": "At the onset of war, soldiers were too proud to consume the little white packets that fell from the skies. Now they'll take anything they can get.", "tier": 1, "cost": 60, "ucost": 20 },       "toad": { "name": "Toad", "atk": 18, "def": 7, "traits": [ "timebomb" ],           "formation": 1, "strat_hint": "With a stick of dynamite strapped to their backs, toads will do massive damage to groups of enemies, but die in the process.", "label": "Morning Light Croakers", "desc": "True believers, the Morning Light Croakers often appear to regret their religious devotion just before fuse hits powder.", "tier": 1, "cost": 60, "ucost": 20 },       "squirrel": { "name": "Squirrel", "atk": 2, "def": 8, "traits": [ "pistolsquirrel" ],           "formation": 2, "strat_hint": "Versatile infantry units, squirrels can shoot from a moderate distance and can take out flying or ground-based enemies.", "label": "The Distillery Brothers", "desc": "Conscripted into service and certain of their doom, the untrained Distillery Brothers charge into battle fueled by fermented acorn courage.", "tier": 1, "cost": 60, "ucost": 20 },       "badger": { "name": "Badger", "atk": 30, "def": 50, "traits": [ "minigun" ],           "formation": 2, "strat_hint": "The Badger's minigun is the most formidible weapon in the game, once it has spun up to full strength.", "label": "Inmate #43B", "desc": "Her entire family was locked up under the pretense of criminal insanity. While in prison, said affliction became a reality.", "tier": 3, "cost": 180, "ucost": 180 },       "owl": { "name": "Owl", "atk": 0, "def": 40, "traits": [ "flying", "spawner" ],           "formation": 4, "strat_hint": "Owls periodically vomit up half-digested, suicidally berserk mouse warriors, that can break down enemy defenses at no cost.", "label": "The Matriark", "desc": "The Family does not suffer disloyalty: Traitors are eaten. But the Matriark is not without pity.  The repentent are regurgitated for one last chance to serve.", "tier": 3, "cost": 180, "ucost": 180 },       "boar": { "name": "Boar", "atk": 4, "def": 120, "traits": [ "flamethrower" ],           "formation": 2, "strat_hint": "Boars carry a flamethrower that is devastating against large groups of units.", "label": "Uncle Butter", "desc": "Before the war, he was known as the country's greatest gourmand. Uncle Butter still cooks his meat, but he no longer kills his prey first.", "tier": 3, "cost": 180, "ucost": 180 },       "fox": { "name": "Fox", "atk": 12, "def": 35, "traits": [ "sniperfox", "swift" ],           "formation": 4, "strat_hint": "The Fox can snipe at enemy units from extreme range, and then use their swiftness to retreat behind defensive lines.", "label": "Kasha, Farmhand", "desc": "She spent her summers sitting on the roof, picking off rustlers and interlopers. She hates the city, and is happy to be back at home in the countryside.", "tier": 3, "cost": 180, "ucost": 180 },       "wolf": { "name": "Wolf", "atk": 0, "def": 60, "traits": [ "stim" ],           "formation": 3, "strat_hint": "The Wolf Sergeant's howl causes all nearby friendly units to fight with x3 attack strength.", "label": "Drill Sergeant Volkov", "desc": "A shy bureaucrat before the war, Drill Sergeant Volkov uncovered a side to his personality that no one knew was there: He now inspires unmitigated devotion and fear.", "tier": 3, "cost": 180, "ucost": 180 },       "chameleon": { "name": "Chameleon", "atk": 8, "def": 40, "traits": [ "club", "stealth" ],           "formation": 1, "strat_hint": "Chameleons remain invisible until they stand next to an enemy. Their trench raiding clubs do massive damage.", "label": "The Trench Gang", "desc": "Nobody crosses the Trench Gang. Nobody.  Well, some have crossed the Trench Gang.  But only once.  Don't cross the Trench Gang.", "tier": 2, "cost": 120, "ucost": 60 },       "ferret": { "name": "Ferret", "atk": 5, "def": 25, "traits": [ "artillery" ],           "formation": 4, "strat_hint": "Ferrets carry mortars, which allow them to hit ground-based enemies from extreme range. They excel at taking out enemy defenses.", "label": "The Freight Union", "desc": "Customers beware: While the Freight Union guarantees speedy delivery, their contract provides no warranty on the state of goods upon shipment.", "tier": 2, "cost": 120, "ucost": 60 },       "snake": { "name": "Snake", "atk": 2, "def": 35, "traits": [ "venomous" ],           "formation": 1, "strat_hint": "Vipers spit a venemous projectile, which poisons enemies. Use them to take out high value targets and flying enemies.", "label": "Tooth Collectors", "desc": "When debts are not paid, the Tooth Collectors arrive. When no teeth remain, venom is the only way.", "tier": 2, "cost": 120, "ucost": 60 },       "falcon": { "name": "Falcon", "atk": 6, "def": 15, "traits": [ "flying", "smg" ],           "formation": 2, "strat_hint": "A flying offensive unit, Falcons excel at crossing hilly terrain and taking out melee units with impunity.", "label": "Wing Demons", "desc": "An all-male detachment of aerial combat specialists, the cocky Wing Demons compete for kills, food, and female companionship.", "tier": 2, "cost": 120, "ucost": 60 },       "skunk": { "name": "Skunk", "atk": 3, "def": 30, "traits": [ "grenade" ],           "formation": 2, "strat_hint": "Skunks launch gas-filled grenades, which slowly choke the enemy as long as they stand in the cloud. Skunks do no damage to structures.", "label": "The Glorious AFB", "desc": "Previously unwelcome in high society, the Glorious AFB's silent tactics were so deadly that they became awkward national heroes.", "tier": 2, "cost": 120, "ucost": 60 },       "artillery": { "name": "Artillery", "label": "Drumfire Cannon", "atk": "4", "def": "60", "cost": "180", "time": "40", "tier": 3, "struct": true, "desc": "After the Operators were forced to close the artillery shell factories, they resorted to loading Drumfire cannons with the bones of their enemies.", "traits": [ "rapidartillery" ]       },        "balloon": { "name": "Balloon", "label": "Thermal Airsniper", "atk": "6", "def": "30", "cost": "120", "time": "20", "tier": 2, "struct": true, "desc": "There's an old saying among Balloon Operators: \"Stay alert, stay on target, and never, ever, look down.\"", "traits": [ "flying", "sniperballoon" ]       },        "barbedwire": { "name": "Barbed Wire", "label": "Feather Wire", "atk": "2", "def": "20", "cost": "20", "time": "10", "tier": 0.33333333333333, "struct": true, "desc": "Legend has it that the first shipment of barbed wire was mislabeled, \"Feathers\" by an overworked Operator. The name stuck ever since.\r\n ", "traits": [ "barbedwire" ]       },        "landmine": { "name": "Landmine", "label": "Tremormine", "atk": "3", "def": "5", "cost": "20", "time": "10", "tier": 0.33333333333333, "struct": true, "desc": "The portraits on top of tremormines memorialize fallen Operators. No Operator goes down without a fight, and none rests without revenge.", "traits": [ "proxy" ]       },        "machinegun": { "name": "Turret", "label": "Bullet Hive", "atk": "6", "def": "35", "cost": "60", "time": "10", "tier": 1, "struct": true, "desc": "Future generations will find great riches in the battlefields where bullet casings from the Bullet Hives stacked many heads deep.", "traits": [ "machinegun" ]       },        "distillery_squirreldrink": { "name": "distillery squirrel drink" },       "distillery_squirrelpassedout": { "name": "distillery squirrelpassedout" },       "distillery_squirrelidle": { "name": "distillery squirrel idle" },       "distillery_squirrelworkers": { "name": "distillery squirrelworkers" },       "tavern_boarbartender": { "name": "tavern boarbartender" },       "tavern_ferretdrink": { "name": "tavern ferret drink" },       "tavern_ferretidle": { "name": "tavern ferret idle" },       "tavern_squirreldrink": { "name": "tavern squirrel drink" },       "tavern_squirrelidle": { "name": "tavern squirrel idle" },       "throneroom_servant1": { "name": "throne room servant 1" },       "crypt_revolutionary1": { "name": "crypt revolutionary 1" },       "crypt_revolutionary2": { "name": "crypt revolutionary 2" },       "throneroom_servant2": { "name": "throne room servant 2" },       "wallbanners": { "name": "wall banners" },       "wavingflag1": { "name": "waving flag 1" },       "boar_cook": { "name": "t3 boar cook" },       "badger_unarmed": { "name": "t3 badger unarmed" },       "chameleon_unarmed_water": { "name": "t2 chameleon unarmed water" },       "chameleon_armed": { "name": "t2 chameleon armed" },       "boar_unarmed": { "name": "t3 boar unarmed" },       "chameleon_drink": { "name": "t2 chameleon drink" },       "chameleon_unarmed": { "name": "t2 chameleon unarmed" },       "falcon_armed": { "name": "t2 falcon armed" },       "ferret_armed": { "name": "t2 ferret armed" },       "falcon_unarmed": { "name": "t2 falcon unarmed" },       "ferret_eat": { "name": "t2 ferret eat" },       "ferret_unarmed": { "name": "t2 ferret unarmed" },       "fox_sleep": { "name": "t3 fox sleep" },       "fox_unarmed": { "name": "t3 fox unarmed" },       "lizard_armed": { "name": "t1 lizard armed" },       "lizard_unarmed_noshadow": { "name": "t1 lizard unarmed no shadow" },       "ferret_unarmed_water": { "name": "t2 ferret unarmed water" },       "mole_armed": { "name": "t1 mole armed" },       "lizard_unarmed": { "name": "t1 lizard unarmed" },       "mole_attack": { "name": "t1 mole armed" },       "mole_sleep": { "name": "t1 mole sleep" },       "mole_unarmed_noshadow": { "name": "t1 mole unarmed no shadow" },       "misc_musicians": { "name": "misc musicians" },       "mole_unarmed": { "name": "t1 mole unarmed" },       "mouse_idle": { "name": "mouse idle", "atk": 3, "def": 12, "traits": [ "berserker", "swift" ],           "formation": 0 },       "owl_unarmed": { "name": "t3 owl unarmed" },       "musician_lizard": { "name": "musician lizard" },       "pigeon_armed": { "name": "t1 pigeon armed" },       "musician_skunk": { "name": "musician skunk" },       "pigeon_unarmed": { "name": "t1 pigeon unarmed" },       "skunk_armed": { "name": "t2 skunk armed" },       "pigeon_unarmed_noshadow": { "name": "t1 pigeon unarmed no shadow" },       "skunk_unarmed": { "name": "t2 skunk unarmed" },       "skunk_unarmed_water": { "name": "t2 skunk unarmed water" },       "snake_armed": { "name": "t2 snake armed" },       "skunk_unarmedmask": { "name": "t2 skunk unarmed mask" },       "snake_eat": { "name": "t2 snake eat" },       "snake_unarmed": { "name": "t2 snake unarmed" },       "squirrel_captain": { "name": "t1 squirrel captain" },       "squirrels_sit": { "name": "t1 squirrel sit" },       "squirrel_armed": { "name": "t1 squirrel armed" },       "squirrel_type": { "name": "t1 squirrel type" },       "squirrel_unarmed_noshadow": { "name": "t1 squirrel unarmed no shadow" },       "squirrel_unarmed": { "name": "t1 squirrel unarmed" },       "toad_eat": { "name": "t1 toad eat" },       "toad_unarmed_noshadow": { "name": "t1 toad unarmed no shadow" },       "toad_armed": { "name": "t1 toad armed" },       "toad_unarmed": { "name": "t1 toad unarmed" },       "wolf_map": { "name": "t3 wolf map" },       "wolf_tea": { "name": "t3 wolf tea" },       "wolf_unarmed": { "name": "t3 wolf unarmed" }   },    "weapons": { "minigun": { "cast": 0, "cool": 0.1, "AtkRange": 4, "AggRange": 4, "clip": "1", "reload": "0" },       "smg": { "cast": 0, "cool": 0.1, "AtkRange": 4, "AggRange": 4, "clip": "15", "reload": "0.5" },       "machinegun": { "cast": 0, "cool": 0.1, "AtkRange": 4, "AggRange": 4, "clip": "1", "reload": "0" },       "spear": { "cast": 0.25, "cool": 0.75, "AtkRange": 2, "AggRange": 4, "clip": "1", "reload": "0" },       "artillery": { "cast": 0, "cool": 2, "AtkRange": 8, "AggRange": 8 },       "venom": { "cast": 0, "cool": 1, "AtkRange": 4, "AggRange": 4 },       "flamethrower": { "cast": 0, "cool": 0.1, "AtkRange": 4, "AggRange": 4 },       "grenade": { "cast": 0, "cool": 1, "AtkRange": 4, "AggRange": 4 },       "landmine": { "cast": 0.5, "cool": 0, "AtkRange": 2.5, "AggRange": 1 },       "rapidartillery": { "cast": 0, "cool": 0.4, "AtkRange": 8, "AggRange": 8, "clip": "5", "reload": "3" },       "timebomb": { "cast": 0.25, "cool": 0, "AtkRange": 1, "AggRange": 4 },       "barbedwire": { "cast": 0, "cool": 0, "AtkRange": 1, "AggRange": 1 },       "freedomspoon": { "cast": 0.25, "cool": 0.75, "AtkRange": 1, "AggRange": 4 },       "berserker": { "cast": 0.25, "cool": 0.75, "AtkRange": 1, "AggRange": 8 },       "club": { "cast": 0.25, "cool": 0.25, "AtkRange": 1, "AggRange": 4 },       "heal": { "cast": 0, "cool": 2, "AtkRange": 2, "AggRange": 4 },       "stim": { "cast": 0, "cool": 0.5, "AtkRange": 4, "AggRange": 4 },       "owl": { "cast": 0.25, "cool": 10, "AtkRange": 0, "AggRange": 0 },       "pistolpig": { "cast": 0, "cool": 1, "AtkRange": 4, "AggRange": 4, "clip": "1", "reload": "0" },       "pistolsquirrel": { "cast": 0, "cool": 1, "AtkRange": 4, "AggRange": 4, "clip": "1", "reload": "0" },       "sniperballoon": { "cast": 0, "cool": 2, "AtkRange": 6, "AggRange": 6, "clip": "1", "reload": "0" },       "sniperfox": { "cast": 0, "cool": 2, "AtkRange": 6, "AggRange": 6, "clip": "1", "reload": "0" },       "meleelizard": { "cast": 0.25, "cool": 0.75, "AtkRange": 1, "AggRange": 4 }   } }