Tooth and Tail Wiki
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Campfires[]

Hopper claims a campfire

Campfires can be found on most maps, and provide players with an additional source of automatic food generation. Campfires provide up to 300 food, and produce it at a rate of 1 food per second. However if a player takes control of a campfire from an opponent, the maximum food count does not reset. This means that if an opponent has drained 250 food, any new player who takes control of the campfire may only receive up to 50 food. Once all 300 food is used, the campfire becomes unusable and no longer provides vision. Campfires can provide a safe and easy way to expand early, and can provide another avenue for you commander to burrow to. Perhaps the strongest feature of a campfire is its ability to spawn in tricky to find locations, allowing players who thoroughly scout the map to take advantage of hidden ("pocket") campfires. Players can determine the rough level of food remaining on a campfire by the size of the meat present above the pit. at over 200 the meat is large, decreasing in size to nearly nothing at under 100 food.

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