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The commander is the only one that you can control directly and is controlled like you would in a third-person game: '''W A S D''' (or Joystick) to move and the other buttons to perform actions (see graphic). They don't have any weapons, so it relies on its units to do all of the work. Burrow is a unique ability that they have that allows them to get to any of its mills when in danger or if it is done scouting a base and needs to get back quickly to make a counter.
 
The commander is the only one that you can control directly and is controlled like you would in a third-person game: '''W A S D''' (or Joystick) to move and the other buttons to perform actions (see graphic). They don't have any weapons, so it relies on its units to do all of the work. Burrow is a unique ability that they have that allows them to get to any of its mills when in danger or if it is done scouting a base and needs to get back quickly to make a counter.
   
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An additional and critical difference between Tooth and Tail and other RTS games, is the randomness of its maps. Maps are procedurally generate providing various starting locations for neutral gristmills and campfires as well as varied terrain. Player starting locations are typically far apart but can occasionally be found within close proximity to one another.
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An additional and critical difference between Tooth and Tail and other RTS games, is the randomness of its maps. Maps are procedurally generate providing various starting locations for neutral gristmills and campfires as well as varied terrain. Player starting locations are typically farm apart but can occasionally be found within close proximity to one another.
   
 
The mills are the main goal of the game. If you lose all of your mills, you lose. They are the only place where you build farms, which are your source of [[Meat|food]]. Food is your main currency in the game, everything is bought and sold for food. If you can't make food, your army "starves" and you need to make another farm quickly before you starve to death and lose. Careful though, each farm can only produce a certain amount of food. After that it becomes barren and you can't build another farm on it. There is no way to refresh the farms either, they stay completely barren, even if it switches hands.
 
The mills are the main goal of the game. If you lose all of your mills, you lose. They are the only place where you build farms, which are your source of [[Meat|food]]. Food is your main currency in the game, everything is bought and sold for food. If you can't make food, your army "starves" and you need to make another farm quickly before you starve to death and lose. Careful though, each farm can only produce a certain amount of food. After that it becomes barren and you can't build another farm on it. There is no way to refresh the farms either, they stay completely barren, even if it switches hands.
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