Tooth and Tail Wiki
Advertisement

Note: After saving, you may have to bypass your browser's cache to see the changes.

  • Firefox / Safari: Hold Shift while clicking Reload, or press either Ctrl-F5 or Ctrl-R (⌘-R on a Mac)
  • Google Chrome: Press Ctrl-Shift-R (⌘-Shift-R on a Mac)
  • Internet Explorer: Hold Ctrl while clicking Refresh, or press Ctrl-F5
  • Opera: Go to Menu → Settings (Opera → Preferences on a Mac) and then to Privacy & security → Clear browsing data → Cached images and files.
version"Pre-Alpha 28"
filters
traits
artillery
label"Artillery"
desc"Does damage to a ground target at 8 range after a delay."
wpn"weapon_artillery"
commandersight
label"Commander Sight"
desc"Commander sees at 6."
barbedwire
label"Barbed Wire"
desc"Slows movement to %50. Deals damage to enemies around it."
wpn"weapon_barbedwire"
berserker
label"Berserker"
desc"Melee with a long aggro range."
wpn"weapon_berserker"
club
label"Club"
desc"Attacks ground targets at double speed."
wpn"weapon_club"
farmer
label"Farmer"
desc"Brings home the bacon."
flying
label"Flying"
desc"Is flying, duh. Has +2 vision."
flamethrower
label"Flamethrower"
desc"Ignites 10 tiles at 4 range. Each tile does ATK value over 1 second."
wpn"weapon_flamethrower"
freedomspoon
label"Freedom Spoon"
desc"Attacks ground targets with melee. Does 2x damage to structures."
wpn"weapon_freedomspoon"
grenade
label"Grenade"
desc"Creates poisonous gas that does 3 damage to units per second. Last 15 seconds. Cannot target structures."
wpn"weapon_grenade"
landmine
label"Landmine"
desc"Detonates on collision after 0.5 seconds. Cannot be seen. Can be built anywhere!"
wpn"weapon_landmine"
machinegun
label"Machine Gun"
desc"Rapidly attacks enemies."
wpn"weapon_machinegun"
minigun
label"Minigun"
desc"Fires slowly, but reaches full damage over 4 seconds."
wpn"weapon_minigun"
melee
label"Melee"
desc"Attacks ground targets with melee."
medic
label"Medic"
desc"Heal an ally unit at melee range for ATK value. Does not attack."
wpn"weapon_heal"
pistol
label"Pistol"
desc"Attacks ground and FLYING targets at 4 range."
wpn"weapon_pistol"
proxy
label"Proxy"
desc"Can build anywhere!"
rapidartillery
label"Artillery"
desc"Does 3x3 damage to ground targets at 8 range after a delay."
wpn"weapon_rapidartillery"
sniper
label"Sniper"
desc"6 range. Has +4 vision. Cannot target structures."
wpn"weapon_sniper"
smg
label"Submachine Gun"
desc"Rapidly fires for 1.75 seconds, before reloading for .25 seconds."
wpn"weapon_smg"
stealth
label"Stealth"
desc"Cannot be seen or targeted by opponents unless attacking."
spear
label"Spear Throw"
desc"Attacks ground and FLYING targets at 2 range."
wpn"weapon_spear"
spawner
label"Spawner"
desc"Spawns a 3/12 swift melee mouse every 5 seconds. Mice expire after 30 seconds."
summon
label"Summon"
desc"Spawns directly to the battlefield."
swift
label"Swift"
desc"Moves twice as fast."
stim
label"Stim"
desc"Buffs an allied structure or unit to operate twice as fast for 8 seconds. Cooldown 2 seconds. Does not buff self."
wpn"weapon_stim"
summonterritory
label"Summon"
desc"Spawns directly to the battlefield."
timebomb
label"Time Bomb"
desc"Self destructs for 3x3 area damage"
wpn"weapon_timebomb"
venomous
label"Venomous"
desc"Spits a stacking poison at range that deals 2 damage per second for 5 seconds."
wpn"weapon_venom"
pistolpig
label"Pistol"
desc"Attacks ground and FLYING targets at a distance."
wpn"weapon_pistolpig"
pistolsquirrel
label"Pistol"
desc"Attacks ground and FLYING targets at a 4 range."
wpn"weapon_pistolsquirrel"
sniperfox
label"Sniper"
desc"6 range. Has +4 vision. Cannot target structures."
wpn"weapon_sniperfox"
sniperballoon
label"Sniper"
desc"6 range. Has +4 vision. Cannot target structures."
wpn"weapon_sniperballoon"
units
mouse
name"Mice"
atk3
def12
traits
"berserker"
"swift"
formation0
pig
name"Pig"
atk1
def20
traits
"farmer"
"pistolpig"
formation2
toad_bomb
name"Toad"
atk12
def6
traits
"summon"
formation1
pig_soldier
name"Pig"
atk2
def20
traits
"pistolsquirrel"
formation2
lizard
name"Lizard"
atk3
def9
traits
"spear"
"swift"
formation1
strat_hint"Faster than normal units, lizards excel in hit and run tactics."
label"Nomads of the North"
desc"Immigrants from the tribal north wear furs to keep their cold blood running hot."
tier1
cost60
ucost20
mole
name"Mole"
atk3
def25
traits
"freedomspoon"
"summon"
formation1
strat_hint"Moles are mercenary units that can be built individually anywhere on the map, but will not reinforce when they die."
label"Engineers for Hire"
desc"Despite their name, the Engineers appear to be far better at knocking things over rather than building them up."
tier1
cost60
ucost20
pigeon
name"Pigeon"
atk1
def5
traits
"medic"
"flying"
formation3
strat_hint"Pigeons will heal friendly units, and can only be attacked by ranged units."
label"The Volunteers"
desc"At the onset of war, soldiers were too proud to consume the little white packets that fell from the skies. Now they'll take anything they can get."
tier1
cost60
ucost20
toad
name"Toad"
atk18
def7
traits
"timebomb"
formation1
strat_hint"With a stick of dynamite strapped to their backs, toads will do massive damage to groups of enemies, but die in the process."
label"Morning Light Croakers"
desc"True believers, the Morning Light Croakers often appear to regret their religious devotion just before fuse hits powder."
tier1
cost60
ucost20
squirrel
name"Squirrel"
atk2
def8
traits
"pistolsquirrel"
formation2
strat_hint"Versatile infantry units, squirrels can shoot from a moderate distance and can take out flying or ground-based enemies."
label"The Distillery Brothers"
desc"Conscripted into service and certain of their doom, the untrained Distillery Brothers charge into battle fueled by fermented acorn courage."
tier1
cost60
ucost20
badger
name"Badger"
atk30
def50
traits
"minigun"
formation2
strat_hint"The Badger's minigun is the most formidible weapon in the game, once it has spun up to full strength."
label"Inmate #43B"
desc"Her entire family was locked up under the pretense of criminal insanity. While in prison, said affliction became a reality."
tier3
cost180
ucost180
owl
name"Owl"
atk0
def40
traits
"flying"
"spawner"
formation4
strat_hint"Owls periodically vomit up half-digested, suicidally berserk mouse warriors, that can break down enemy defenses at no cost."
label"The Matriark"
desc"The Family does not suffer disloyalty: Traitors are eaten. But the Matriark is not without pity. The repentent are regurgitated for one last chance to serve."
tier3
cost180
ucost180
boar
name"Boar"
atk4
def120
traits
"flamethrower"
formation2
strat_hint"Boars carry a flamethrower that is devastating against large groups of units."
label"Uncle Butter"
desc"Before the war, he was known as the country's greatest gourmand. Uncle Butter still cooks his meat, but he no longer kills his prey first."
tier3
cost180
ucost180
fox
name"Fox"
atk12
def35
traits
"sniperfox"
"swift"
formation4
strat_hint"The Fox can snipe at enemy units from extreme range, and then use their swiftness to retreat behind defensive lines."
label"Kasha, Farmhand"
desc"She spent her summers sitting on the roof, picking off rustlers and interlopers. She hates the city, and is happy to be back at home in the countryside."
tier3
cost180
ucost180
wolf
name"Wolf"
atk0
def60
traits
"stim"
formation3
strat_hint"The Wolf Sergeant's howl causes all nearby friendly units to fight with x3 attack strength."
label"Drill Sergeant Volkov"
desc"A shy bureaucrat before the war, Drill Sergeant Volkov uncovered a side to his personality that no one knew was there: He now inspires unmitigated devotion and fear."
tier3
cost180
ucost180
chameleon
name"Chameleon"
atk8
def40
traits
"club"
"stealth"
formation1
strat_hint"Chameleons remain invisible until they stand next to an enemy. Their trench raiding clubs do massive damage."
label"The Trench Gang"
desc"Nobody crosses the Trench Gang. Nobody. Well, some have crossed the Trench Gang. But only once. Don't cross the Trench Gang."
tier2
cost120
ucost60
ferret
name"Ferret"
atk5
def25
traits
"artillery"
formation4
strat_hint"Ferrets carry mortars, which allow them to hit ground-based enemies from extreme range. They excel at taking out enemy defenses."
label"The Freight Union"
desc"Customers beware: While the Freight Union guarantees speedy delivery, their contract provides no warranty on the state of goods upon shipment."
tier2
cost120
ucost60
snake
name"Snake"
atk2
def35
traits
"venomous"
formation1
strat_hint"Vipers spit a venemous projectile, which poisons enemies. Use them to take out high value targets and flying enemies."
label"Tooth Collectors"
desc"When debts are not paid, the Tooth Collectors arrive. When no teeth remain, venom is the only way."
tier2
cost120
ucost60
falcon
name"Falcon"
atk6
def15
traits
"flying"
"smg"
formation2
strat_hint"A flying offensive unit, Falcons excel at crossing hilly terrain and taking out melee units with impunity."
label"Wing Demons"
desc"An all-male detachment of aerial combat specialists, the cocky Wing Demons compete for kills, food, and female companionship."
tier2
cost120
ucost60
skunk
name"Skunk"
atk3
def30
traits
"grenade"
formation2
strat_hint"Skunks launch gas-filled grenades, which slowly choke the enemy as long as they stand in the cloud. Skunks do no damage to structures."
label"The Glorious AFB"
desc"Previously unwelcome in high society, the Glorious AFB's silent tactics were so deadly that they became awkward national heroes."
tier2
cost120
ucost60
artillery
name"Artillery"
label"Drumfire Cannon"
atk"4"
def"60"
cost"180"
time"40"
tier3
structtrue
desc"After the Operators were forced to close the artillery shell factories, they resorted to loading Drumfire cannons with the bones of their enemies."
traits
"rapidartillery"
balloon
name"Balloon"
label"Thermal Airsniper"
atk"6"
def"30"
cost"120"
time"20"
tier2
structtrue
desc"There's an old saying among Balloon Operators: "Stay alert, stay on target, and never, ever, look down.""
traits
"flying"
"sniperballoon"
barbedwire
name"Barbed Wire"
label"Feather Wire"
atk"2"
def"20"
cost"20"
time"10"
tier0.333333333333329984160542380777769722044467926025390625
structtrue
desc"Legend has it that the first shipment of barbed wire was mislabeled, "Feathers" by an overworked Operator. The name stuck ever since. "
traits
"barbedwire"
landmine
name"Landmine"
label"Tremormine"
atk"3"
def"5"
cost"20"
time"10"
tier0.333333333333329984160542380777769722044467926025390625
structtrue
desc"The portraits on top of tremormines memorialize fallen Operators. No Operator goes down without a fight, and none rests without revenge."
traits
"proxy"
machinegun
name"Turret"
label"Bullet Hive"
atk"6"
def"35"
cost"60"
time"10"
tier1
structtrue
desc"Future generations will find great riches in the battlefields where bullet casings from the Bullet Hives stacked many heads deep."
traits
"machinegun"
distillery_squirreldrink
name"distillery squirrel drink"
distillery_squirrelpassedout
name"distillery squirrelpassedout"
distillery_squirrelidle
name"distillery squirrel idle"
distillery_squirrelworkers
name"distillery squirrelworkers"
tavern_boarbartender
name"tavern boarbartender"
tavern_ferretdrink
name"tavern ferret drink"
tavern_ferretidle
name"tavern ferret idle"
tavern_squirreldrink
name"tavern squirrel drink"
tavern_squirrelidle
name"tavern squirrel idle"
throneroom_servant1
name"throne room servant 1"
crypt_revolutionary1
name"crypt revolutionary 1"
crypt_revolutionary2
name"crypt revolutionary 2"
throneroom_servant2
name"throne room servant 2"
wallbanners
name"wall banners"
wavingflag1
name"waving flag 1"
boar_cook
name"t3 boar cook"
badger_unarmed
name"t3 badger unarmed"
chameleon_unarmed_water
name"t2 chameleon unarmed water"
chameleon_armed
name"t2 chameleon armed"
boar_unarmed
name"t3 boar unarmed"
chameleon_drink
name"t2 chameleon drink"
chameleon_unarmed
name"t2 chameleon unarmed"
falcon_armed
name"t2 falcon armed"
ferret_armed
name"t2 ferret armed"
falcon_unarmed
name"t2 falcon unarmed"
ferret_eat
name"t2 ferret eat"
ferret_unarmed
name"t2 ferret unarmed"
fox_sleep
name"t3 fox sleep"
fox_unarmed
name"t3 fox unarmed"
lizard_armed
name"t1 lizard armed"
lizard_unarmed_noshadow
name"t1 lizard unarmed no shadow"
ferret_unarmed_water
name"t2 ferret unarmed water"
mole_armed
name"t1 mole armed"
lizard_unarmed
name"t1 lizard unarmed"
mole_attack
name"t1 mole armed"
mole_sleep
name"t1 mole sleep"
mole_unarmed_noshadow
name"t1 mole unarmed no shadow"
misc_musicians
name"misc musicians"
mole_unarmed
name"t1 mole unarmed"
mouse_idle
name"mouse idle"
atk3
def12
traits
"berserker"
"swift"
formation0
owl_unarmed
name"t3 owl unarmed"
musician_lizard
name"musician lizard"
pigeon_armed
name"t1 pigeon armed"
musician_skunk
name"musician skunk"
pigeon_unarmed
name"t1 pigeon unarmed"
skunk_armed
name"t2 skunk armed"
pigeon_unarmed_noshadow
name"t1 pigeon unarmed no shadow"
skunk_unarmed
name"t2 skunk unarmed"
skunk_unarmed_water
name"t2 skunk unarmed water"
snake_armed
name"t2 snake armed"
skunk_unarmedmask
name"t2 skunk unarmed mask"
snake_eat
name"t2 snake eat"
snake_unarmed
name"t2 snake unarmed"
squirrel_captain
name"t1 squirrel captain"
squirrels_sit
name"t1 squirrel sit"
squirrel_armed
name"t1 squirrel armed"
squirrel_type
name"t1 squirrel type"
squirrel_unarmed_noshadow
name"t1 squirrel unarmed no shadow"
squirrel_unarmed
name"t1 squirrel unarmed"
toad_eat
name"t1 toad eat"
toad_unarmed_noshadow
name"t1 toad unarmed no shadow"
toad_armed
name"t1 toad armed"
toad_unarmed
name"t1 toad unarmed"
wolf_map
name"t3 wolf map"
wolf_tea
name"t3 wolf tea"
wolf_unarmed
name"t3 wolf unarmed"
weapons
minigun
cast0
cool0.1000000000000000055511151231257827021181583404541015625
AtkRange4
AggRange4
clip"1"
reload"0"
smg
cast0
cool0.1000000000000000055511151231257827021181583404541015625
AtkRange4
AggRange4
clip"15"
reload"0.5"
machinegun
cast0
cool0.1000000000000000055511151231257827021181583404541015625
AtkRange4
AggRange4
clip"1"
reload"0"
spear
cast0.25
cool0.75
AtkRange2
AggRange4
clip"1"
reload"0"
artillery
cast0
cool2
AtkRange8
AggRange8
venom
cast0
cool1
AtkRange4
AggRange4
flamethrower
cast0
cool0.1000000000000000055511151231257827021181583404541015625
AtkRange4
AggRange4
grenade
cast0
cool1
AtkRange4
AggRange4
landmine
cast0.5
cool0
AtkRange2.5
AggRange1
rapidartillery
cast0
cool0.40000000000000002220446049250313080847263336181640625
AtkRange8
AggRange8
clip"5"
reload"3"
timebomb
cast0.25
cool0
AtkRange1
AggRange4
barbedwire
cast0
cool0
AtkRange1
AggRange1
freedomspoon
cast0.25
cool0.75
AtkRange1
AggRange4
berserker
cast0.25
cool0.75
AtkRange1
AggRange8
club
cast0.25
cool0.25
AtkRange1
AggRange4
heal
cast0
cool2
AtkRange2
AggRange4
stim
cast0
cool0.5
AtkRange4
AggRange4
owl
cast0.25
cool10
AtkRange0
AggRange0
pistolpig
cast0
cool1
AtkRange4
AggRange4
clip"1"
reload"0"
pistolsquirrel
cast0
cool1
AtkRange4
AggRange4
clip"1"
reload"0"
sniperballoon
cast0
cool2
AtkRange6
AggRange6
clip"1"
reload"0"
sniperfox
cast0
cool2
AtkRange6
AggRange6
clip"1"
reload"0"
meleelizard
cast0.25
cool0.75
AtkRange1
AggRange4
Advertisement