mouse | name | "Mice" |
---|
atk | 3 |
---|
def | 12 |
---|
traits | |
---|
formation | 0 |
---|
|
---|
pig | name | "Pig" |
---|
atk | 1 |
---|
def | 20 |
---|
traits | |
---|
formation | 2 |
---|
|
---|
toad_bomb | name | "Toad" |
---|
atk | 12 |
---|
def | 6 |
---|
traits | |
---|
formation | 1 |
---|
|
---|
pig_soldier | name | "Pig" |
---|
atk | 2 |
---|
def | 20 |
---|
traits | |
---|
formation | 2 |
---|
|
---|
lizard | name | "Lizard" |
---|
atk | 3 |
---|
def | 9 |
---|
traits | |
---|
formation | 1 |
---|
strat_hint | "Faster than normal units, lizards excel in hit and run tactics." |
---|
label | "Nomads of the North" |
---|
desc | "Immigrants from the tribal north wear furs to keep their cold blood running hot." |
---|
tier | 1 |
---|
cost | 60 |
---|
ucost | 20 |
---|
|
---|
mole | name | "Mole" |
---|
atk | 3 |
---|
def | 25 |
---|
traits | |
---|
formation | 1 |
---|
strat_hint | "Moles are mercenary units that can be built individually anywhere on the map, but will not reinforce when they die." |
---|
label | "Engineers for Hire" |
---|
desc | "Despite their name, the Engineers appear to be far better at knocking things over rather than building them up." |
---|
tier | 1 |
---|
cost | 60 |
---|
ucost | 20 |
---|
|
---|
pigeon | name | "Pigeon" |
---|
atk | 1 |
---|
def | 5 |
---|
traits | |
---|
formation | 3 |
---|
strat_hint | "Pigeons will heal friendly units, and can only be attacked by ranged units." |
---|
label | "The Volunteers" |
---|
desc | "At the onset of war, soldiers were too proud to consume the little white packets that fell from the skies. Now they'll take anything they can get." |
---|
tier | 1 |
---|
cost | 60 |
---|
ucost | 20 |
---|
|
---|
toad | name | "Toad" |
---|
atk | 18 |
---|
def | 7 |
---|
traits | |
---|
formation | 1 |
---|
strat_hint | "With a stick of dynamite strapped to their backs, toads will do massive damage to groups of enemies, but die in the process." |
---|
label | "Morning Light Croakers" |
---|
desc | "True believers, the Morning Light Croakers often appear to regret their religious devotion just before fuse hits powder." |
---|
tier | 1 |
---|
cost | 60 |
---|
ucost | 20 |
---|
|
---|
squirrel | name | "Squirrel" |
---|
atk | 2 |
---|
def | 8 |
---|
traits | |
---|
formation | 2 |
---|
strat_hint | "Versatile infantry units, squirrels can shoot from a moderate distance and can take out flying or ground-based enemies." |
---|
label | "The Distillery Brothers" |
---|
desc | "Conscripted into service and certain of their doom, the untrained Distillery Brothers charge into battle fueled by fermented acorn courage." |
---|
tier | 1 |
---|
cost | 60 |
---|
ucost | 20 |
---|
|
---|
badger | name | "Badger" |
---|
atk | 30 |
---|
def | 50 |
---|
traits | |
---|
formation | 2 |
---|
strat_hint | "The Badger's minigun is the most formidible weapon in the game, once it has spun up to full strength." |
---|
label | "Inmate #43B" |
---|
desc | "Her entire family was locked up under the pretense of criminal insanity. While in prison, said affliction became a reality." |
---|
tier | 3 |
---|
cost | 180 |
---|
ucost | 180 |
---|
|
---|
owl | name | "Owl" |
---|
atk | 0 |
---|
def | 40 |
---|
traits | |
---|
formation | 4 |
---|
strat_hint | "Owls periodically vomit up half-digested, suicidally berserk mouse warriors, that can break down enemy defenses at no cost." |
---|
label | "The Matriark" |
---|
desc | "The Family does not suffer disloyalty: Traitors are eaten. But the Matriark is not without pity. The repentent are regurgitated for one last chance to serve." |
---|
tier | 3 |
---|
cost | 180 |
---|
ucost | 180 |
---|
|
---|
boar | name | "Boar" |
---|
atk | 4 |
---|
def | 120 |
---|
traits | |
---|
formation | 2 |
---|
strat_hint | "Boars carry a flamethrower that is devastating against large groups of units." |
---|
label | "Uncle Butter" |
---|
desc | "Before the war, he was known as the country's greatest gourmand. Uncle Butter still cooks his meat, but he no longer kills his prey first." |
---|
tier | 3 |
---|
cost | 180 |
---|
ucost | 180 |
---|
|
---|
fox | name | "Fox" |
---|
atk | 12 |
---|
def | 35 |
---|
traits | |
---|
formation | 4 |
---|
strat_hint | "The Fox can snipe at enemy units from extreme range, and then use their swiftness to retreat behind defensive lines." |
---|
label | "Kasha, Farmhand" |
---|
desc | "She spent her summers sitting on the roof, picking off rustlers and interlopers. She hates the city, and is happy to be back at home in the countryside." |
---|
tier | 3 |
---|
cost | 180 |
---|
ucost | 180 |
---|
|
---|
wolf | name | "Wolf" |
---|
atk | 0 |
---|
def | 60 |
---|
traits | |
---|
formation | 3 |
---|
strat_hint | "The Wolf Sergeant's howl causes all nearby friendly units to fight with x3 attack strength." |
---|
label | "Drill Sergeant Volkov" |
---|
desc | "A shy bureaucrat before the war, Drill Sergeant Volkov uncovered a side to his personality that no one knew was there: He now inspires unmitigated devotion and fear." |
---|
tier | 3 |
---|
cost | 180 |
---|
ucost | 180 |
---|
|
---|
chameleon | name | "Chameleon" |
---|
atk | 8 |
---|
def | 40 |
---|
traits | |
---|
formation | 1 |
---|
strat_hint | "Chameleons remain invisible until they stand next to an enemy. Their trench raiding clubs do massive damage." |
---|
label | "The Trench Gang" |
---|
desc | "Nobody crosses the Trench Gang. Nobody. Well, some have crossed the Trench Gang. But only once. Don't cross the Trench Gang." |
---|
tier | 2 |
---|
cost | 120 |
---|
ucost | 60 |
---|
|
---|
ferret | name | "Ferret" |
---|
atk | 5 |
---|
def | 25 |
---|
traits | |
---|
formation | 4 |
---|
strat_hint | "Ferrets carry mortars, which allow them to hit ground-based enemies from extreme range. They excel at taking out enemy defenses." |
---|
label | "The Freight Union" |
---|
desc | "Customers beware: While the Freight Union guarantees speedy delivery, their contract provides no warranty on the state of goods upon shipment." |
---|
tier | 2 |
---|
cost | 120 |
---|
ucost | 60 |
---|
|
---|
snake | name | "Snake" |
---|
atk | 2 |
---|
def | 35 |
---|
traits | |
---|
formation | 1 |
---|
strat_hint | "Vipers spit a venemous projectile, which poisons enemies. Use them to take out high value targets and flying enemies." |
---|
label | "Tooth Collectors" |
---|
desc | "When debts are not paid, the Tooth Collectors arrive. When no teeth remain, venom is the only way." |
---|
tier | 2 |
---|
cost | 120 |
---|
ucost | 60 |
---|
|
---|
falcon | name | "Falcon" |
---|
atk | 6 |
---|
def | 15 |
---|
traits | |
---|
formation | 2 |
---|
strat_hint | "A flying offensive unit, Falcons excel at crossing hilly terrain and taking out melee units with impunity." |
---|
label | "Wing Demons" |
---|
desc | "An all-male detachment of aerial combat specialists, the cocky Wing Demons compete for kills, food, and female companionship." |
---|
tier | 2 |
---|
cost | 120 |
---|
ucost | 60 |
---|
|
---|
skunk | name | "Skunk" |
---|
atk | 3 |
---|
def | 30 |
---|
traits | |
---|
formation | 2 |
---|
strat_hint | "Skunks launch gas-filled grenades, which slowly choke the enemy as long as they stand in the cloud. Skunks do no damage to structures." |
---|
label | "The Glorious AFB" |
---|
desc | "Previously unwelcome in high society, the Glorious AFB's silent tactics were so deadly that they became awkward national heroes." |
---|
tier | 2 |
---|
cost | 120 |
---|
ucost | 60 |
---|
|
---|
artillery | name | "Artillery" |
---|
label | "Drumfire Cannon" |
---|
atk | "4" |
---|
def | "60" |
---|
cost | "180" |
---|
time | "40" |
---|
tier | 3 |
---|
struct | true |
---|
desc | "After the Operators were forced to close the artillery shell factories, they resorted to loading Drumfire cannons with the bones of their enemies." |
---|
traits | |
---|
|
---|
balloon | name | "Balloon" |
---|
label | "Thermal Airsniper" |
---|
atk | "6" |
---|
def | "30" |
---|
cost | "120" |
---|
time | "20" |
---|
tier | 2 |
---|
struct | true |
---|
desc | "There's an old saying among Balloon Operators: "Stay alert, stay on target, and never, ever, look down."" |
---|
traits | |
---|
|
---|
barbedwire | name | "Barbed Wire" |
---|
label | "Feather Wire" |
---|
atk | "2" |
---|
def | "20" |
---|
cost | "20" |
---|
time | "10" |
---|
tier | 0.333333333333329984160542380777769722044467926025390625 |
---|
struct | true |
---|
desc | "Legend has it that the first shipment of barbed wire was mislabeled, "Feathers" by an overworked Operator. The name stuck ever since.
" |
---|
traits | |
---|
|
---|
landmine | name | "Landmine" |
---|
label | "Tremormine" |
---|
atk | "3" |
---|
def | "5" |
---|
cost | "20" |
---|
time | "10" |
---|
tier | 0.333333333333329984160542380777769722044467926025390625 |
---|
struct | true |
---|
desc | "The portraits on top of tremormines memorialize fallen Operators. No Operator goes down without a fight, and none rests without revenge." |
---|
traits | |
---|
|
---|
machinegun | name | "Turret" |
---|
label | "Bullet Hive" |
---|
atk | "6" |
---|
def | "35" |
---|
cost | "60" |
---|
time | "10" |
---|
tier | 1 |
---|
struct | true |
---|
desc | "Future generations will find great riches in the battlefields where bullet casings from the Bullet Hives stacked many heads deep." |
---|
traits | |
---|
|
---|
distillery_squirreldrink | name | "distillery squirrel drink" |
---|
|
---|
distillery_squirrelpassedout | name | "distillery squirrelpassedout" |
---|
|
---|
distillery_squirrelidle | name | "distillery squirrel idle" |
---|
|
---|
distillery_squirrelworkers | name | "distillery squirrelworkers" |
---|
|
---|
tavern_boarbartender | name | "tavern boarbartender" |
---|
|
---|
tavern_ferretdrink | name | "tavern ferret drink" |
---|
|
---|
tavern_ferretidle | |
---|
tavern_squirreldrink | name | "tavern squirrel drink" |
---|
|
---|
tavern_squirrelidle | name | "tavern squirrel idle" |
---|
|
---|
throneroom_servant1 | name | "throne room servant 1" |
---|
|
---|
crypt_revolutionary1 | name | "crypt revolutionary 1" |
---|
|
---|
crypt_revolutionary2 | name | "crypt revolutionary 2" |
---|
|
---|
throneroom_servant2 | name | "throne room servant 2" |
---|
|
---|
wallbanners | |
---|
wavingflag1 | |
---|
boar_cook | |
---|
badger_unarmed | |
---|
chameleon_unarmed_water | name | "t2 chameleon unarmed water" |
---|
|
---|
chameleon_armed | |
---|
boar_unarmed | |
---|
chameleon_drink | |
---|
chameleon_unarmed | name | "t2 chameleon unarmed" |
---|
|
---|
falcon_armed | |
---|
ferret_armed | |
---|
falcon_unarmed | |
---|
ferret_eat | |
---|
ferret_unarmed | |
---|
fox_sleep | |
---|
fox_unarmed | |
---|
lizard_armed | |
---|
lizard_unarmed_noshadow | name | "t1 lizard unarmed no shadow" |
---|
|
---|
ferret_unarmed_water | name | "t2 ferret unarmed water" |
---|
|
---|
mole_armed | |
---|
lizard_unarmed | |
---|
mole_attack | |
---|
mole_sleep | |
---|
mole_unarmed_noshadow | name | "t1 mole unarmed no shadow" |
---|
|
---|
misc_musicians | |
---|
mole_unarmed | |
---|
mouse_idle | name | "mouse idle" |
---|
atk | 3 |
---|
def | 12 |
---|
traits | |
---|
formation | 0 |
---|
|
---|
owl_unarmed | |
---|
musician_lizard | |
---|
pigeon_armed | |
---|
musician_skunk | |
---|
pigeon_unarmed | |
---|
skunk_armed | |
---|
pigeon_unarmed_noshadow | name | "t1 pigeon unarmed no shadow" |
---|
|
---|
skunk_unarmed | |
---|
skunk_unarmed_water | name | "t2 skunk unarmed water" |
---|
|
---|
snake_armed | |
---|
skunk_unarmedmask | name | "t2 skunk unarmed mask" |
---|
|
---|
snake_eat | |
---|
snake_unarmed | |
---|
squirrel_captain | name | "t1 squirrel captain" |
---|
|
---|
squirrels_sit | |
---|
squirrel_armed | |
---|
squirrel_type | |
---|
squirrel_unarmed_noshadow | name | "t1 squirrel unarmed no shadow" |
---|
|
---|
squirrel_unarmed | name | "t1 squirrel unarmed" |
---|
|
---|
toad_eat | |
---|
toad_unarmed_noshadow | name | "t1 toad unarmed no shadow" |
---|
|
---|
toad_armed | |
---|
toad_unarmed | |
---|
wolf_map | |
---|
wolf_tea | |
---|
wolf_unarmed | |
---|