Tooth and Tail Wiki
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| strategy = The Sniper Balloon excels at eliminating single high health enemies.
 
| strategy = The Sniper Balloon excels at eliminating single high health enemies.
 
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== Description ==
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Sniper Balloons take 20 seconds to build, so make sure to adequately defend them while they are! They excel at securing your zone-of-control, and punsihing any attempts to invade it.
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=== Bookbot's Description ===
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If you have a one-way-in base, and even moreso if you're on high ground, sniper balloons are an excellent way to protect your base from enemy units and double as a scout preventer, as 2 shots will kill an enemy commander early to mid game. By the same logic, if you're successful in containing your opponent, a few well placed balloons will ensure the commander never leaves his confined space. Placed on high ground, they'll almost always get the first-strike advantage.
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== Strategy ==
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* Use Sniper Balloons to restrict the movement of your enemy.
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* Always try to place Sniper Balloons on a hill, as they benefit immensely from the height advantage.
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Revision as of 08:22, 27 September 2016


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"Sniper Balloon - Thermal Airsniper"
Balloon
There's an old saying among Balloon Operators: "Stay alert, stay on target, and never, ever, look down."
Details
Hitpoints
35
Damage
4
Cooldown
2 seconds
Unit Cost
120 Food
Range
6 tiles
Trait(s)
Flying, Sniper
Strategy
The Sniper Balloon excels at eliminating single high health enemies.

Description

Sniper Balloons take 20 seconds to build, so make sure to adequately defend them while they are! They excel at securing your zone-of-control, and punsihing any attempts to invade it.

Bookbot's Description

If you have a one-way-in base, and even moreso if you're on high ground, sniper balloons are an excellent way to protect your base from enemy units and double as a scout preventer, as 2 shots will kill an enemy commander early to mid game. By the same logic, if you're successful in containing your opponent, a few well placed balloons will ensure the commander never leaves his confined space. Placed on high ground, they'll almost always get the first-strike advantage.

Strategy

  • Use Sniper Balloons to restrict the movement of your enemy.
  • Always try to place Sniper Balloons on a hill, as they benefit immensely from the height advantage.


Units
Tier 1 Squirrel  •  Lizard  •  Toad  •  Pigeon  •  Mole
Tier 2 Ferret  •  Chameleon  •  Falcon  •  Skunk  •  Snake
Tier 3 Badger  •  Boar  •  Fox  •  Owl  •  Wolf
Structures Barbed Wire  •  Land Mine  •  Balloon  •  Turret  •  Artillery